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20 Methods Of Designing Trousers

2011/9/30 17:36:00 38

20 Methods Of Designing Trousers

For a good pants designer, besides having a considerable amount of fabric,

Color knowledge

And master

Market dynamics

As well as strong sensitivity to fashion trends, we must grasp all kinds of design schemes well.


1, the market integration Law: for starter designers, this is the most effective way.

First go to a lot of women's pants shop to investigate, draw out the style that you like, then go home to revise and combine, produce new style, and then choose the right fabric and accessories in the fabric market.


2, the form structure proposition method: first, set the shape and structure for your own design, such as: seven points wide leg boots pants, nine small board pants, very medium pants, small micro Lama pants, so again according to the requirements of purposeful design, it is much easier.


3, the color limit method: first, the design of the main color system and color matching system, such as: black, dark blue, dark coffee for a style of color selection, white, rice gray, light blue as a group of color.

Then the design will have to choose and abandon according to the color restrictions.


4, fabric limited method: first, the fabric must be limited, such as cowboy, corduroy, filament and TR. In the design, we should consider the style and ingredients suitable for this fabric.

You can also go to the market for a purpose inspection. If you have a good idea, you will not have good style but not suitable for fabric.


5, excipient limited method: every year there are popular elements such as bronze buttons, fur decorations, crystal buttons, etc., first of all, the excipient is limited, and the right design will not deviate from the fashion.

track


6, process limit method: according to the trend of fashion, choose suitable process for enterprises to make restrictions, such as embroidery series, washing water series, printing series and so on, so that you can have a choice in style.


7, merit list: a designer who first arrived in an enterprise may not fully grasp the product positioning of the enterprise. Because the target product is different from each other, the product style of each enterprise is different. This requires the designer to make a survey of the past products, such as: what type of trousers and style customers are most acceptable, and so on, and continue to carry forward the advantages and strengths.


8, the disadvantage list method: investigate the past sales situation, list the shortcomings and shortcomings in the past and present situation, and improve them, so there will be no duplication errors in the design.


9, goal attainment: consider seasonal changes, functional requirements, and customers' hopes and suggestions, search for innovation possibilities.


10, limit method: part of it is exaggerated or even reached the limit, such as weight, weight, length, size, etc., you can design such as wide leg pants, bag pants, low waist pants, leather pants and so on.


11, pposition method: put the original things in opposite or opposite positions for thinking, such as putting the jacket and pocket on the front of the trousers to create a new style. The contents of the pposition method are more specific, such as: objection of lining and fabric, opposition of men and women, opposition on the left and right.


12, the pfer method: the original things pferred to other problems to find solutions to problems, such as: the design of masculine trousers.


13, change the design method: mainly refers to changing the shape and color of pants and accessories, such as: the strange shape and color, waist belt, rope decoration application.


14, change the material law: the woman's coat or men's fabric applied to pants.


15, change the craft method: change the styles and crafts of women's trousers, such as the elimination of the provinces of the original pants to become non provincial trousers, or the increase of trousers provinces to produce leisure effect.


16, addition and subtraction: to increase or delete the necessary or unnecessary parts of the original, to be simple, casual, luxurious and effective.


17, tracing method: taking a certain thing as a prototype and pushing out all the related forms of this kind of application, it is the most practical application in the development of series styles, and is suitable for fast and large number of design operations.


18, Lenovo Law: arbitrarily galloping around the sea, following the feeling, can start from any field of art or life.


19, combination method: combine the functions of two or more than two original things to produce new compound functions.


20, the whole method: first determine the overall framework of things, and then cooperate with the local modeling design method, which is easy to control the overall effect.


When you follow the above methods, you believe you can make a satisfactory design.


 
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